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Senior UI Artist
RuneScape: Dragonwilds - PC
Part of a small development team that distinguished a new IP from the RuneScape universe.
Went through an R&D stage that defined the look and direction of the UI using tools such as Mural to help reference the style we wanted, alongside working closely with the Art Director.
Created multiple high-level UI art concepts to illustrate what direction the UI would take before landing on the current in-game style. This was done through multiple iterations and feedback loops with the team and stakeholders.
Alongside UX and design, I created multiple UI screens and features using the Adobe suite for concept stills and animations, which led to using UE5 to implement those screens alongside the UI programmers.wwwent tws










MARTIN COATES
USER INTERFACE ARTIST
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